Video games study 1:Lara croft

 Language


1) Who is Lara Croft and when did she first appear in a videogame

Lara Croft was the first female protagonist in video games.She first appeared in 1996 in the video game Tomb Raider.


2) What classic films influenced the creation of Lara Croft and the Tomb Raider games?

Lara Croft and Tomb Raider were influenced by Indian Jones.


3) How has Lara Croft and Tomb Raider moved beyond just being a videogame?

Lara croft was featured in movies and appeared on magazine covers more times than supermodels.There have been merchandise,comic book and spin offs featuring the character Lara croft.Lara Croft has also has been credited to bringing success on PlaySation games.


4) What devices can you play Lara Croft Go on?

- PlayStation

- Xbox

- Computers

-PS4

- PC


5) What type of game is Lara Croft Go?

Action Adventure game exploring and uncovering relics from ancient civilisation.


6) How does Lara Croft Go use narrative (storyline) to make the game enjoyable for the audience?

The game and the story was based of Indian Jones so all the Indian Jones fans were familiar with the story line and the locations appearing in Lara Croft.


7) What iconography can be found in Lara Croft Go? How does this help communicate the genre of the game?

Iconography:

- Weapons

- Enemies

- Locations(Ancient civilisation)

This helps communicate the genre of the game because it fits the concept of adventures.


8) What other characters or enemies feature in the game?

characters:

Samantha,Jonah,Himiko,Ana,jacob and Yaaxil

Enemies:

Kold,Marco,Larson,Mark,Jacqueline and james.


9) What is the setting for Lara Croft Go? How does this compare to previous Lara Croft or Tomb Raider games?

- The setting of Lara Croft Go is an ancient civilization in Amazon Jungle.


10) Read this BBC article on the history of Lara Croft and Tomb Raider. How has the character of Lara Croft evolved over the last 20 years? 

Tomb Raider has evolved and the Lara Croft character is noticeable less sexualised.Her shorts are gone and her breasts are smaller now.

REPRESENTATION

1) How are women usually represented in videogames?

Women are usually represented as a sex symbol.They are often sexualised to attract men.

2) How does the character of Lara Croft reinforce female stereotypes in the media?

Her body features are unrealistic and exaggerated in early versions of the game.Lara Croft was designed to be found attractive to the male audience so they desire a women like her.



3) How does the character of Lara Croft subvert female stereotypes in the media?

She is the first female main character in video games history.Lara croft is also an empowered female heroine and she is intelligent,butt kicking, gun wielding and ready to take action women and she represent women the opposite way the media expect women to act like.

4) Why do some people believe the videogames industry is sexist and needs to change?


This because usually the main characters in games is a men.although there are some female main characters however they are extremely sexulaised and used as a sex symbol to attract men gamers .Also most games are targeted at men because the video games industry think women are not interested in violence games.


5) Do you think Lara Croft is an empowering feminist icon or just another objectified woman designed to appeal to male gamers?

Both this is because Lara Croft was a feminist icon who was seen as an icon that influenced women empowerment and inspired many women to be their desired role.However on the other side Lara Croft was the cause of a very unrealistic body type that the media expected every women to have.Another thing Lara Croft wasn't represented well because she was completely sexualised which ruined her role as a feminist icon.

INDUSTRIES

1) What does PEGI stands for?

Pan

European 

Game 

Information


2) What is PEGI's job?

Make informed decisions when buying video games or apps through the use of age recommendation and content description.

3) Which company created Lara Croft Go?

Square Enix

4) What two popular videogame franchises were combined to create Lara Croft Go?

Lara Croft Tomb Raider and Hitman Go mobile game


5) What else is part of the Lara Croft/Tomb Raider franchise?

Some things that are part of Lara Croft/Tomb Raider franchise are films,magazines covers,comic books and tie-ins.

AUDIENCE

1) Why might an audience enjoy playing Lara Croft Go?

  Because of the innovative style with the use of a female main character and the new technology made for lara Croft.

2) Where and when might an audience play a game like Lara Croft Go? Think about the device it is played on and the times of the day someone might want to play the game.

 

audience might play during there free times while they are at home resting.They can play it on variety different devices such as phone and xbox. 


3) How did Square Enix design Lara Croft to make it appealing to an audience?

They designed her to be a powerful women with strength and intelligence to go against the stereotypes directed at women.

4) Which of Blumler and Katz's Uses and Gratifications theory might apply to Lara Croft Go?

Women players can identify personally with Lara Croft and see themselves being reflected which might have influenced them to fight against women stereotypes.

5) Who is the target audience for Lara Croft Go? How does brand loyalty contribute to this target audience?  

Lara Croft has been designed to attract the brand loyalty of Square Enix because of their game 'The Hitman Go'The similarities between them is in the name.Both of them have "GO" in the game title.


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